Psycho//Geo

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Psycho//Geo

PSYCHOGEOGRAPHY (noun): "A whole toy box full of playful, inventive strategies for exploring cities...just about anything that takes pedestrians off their predictable paths and jolts them into a new awareness of the urban landscape."

  • MapAttack Turns The City Into A Real-Life Pac-Man Board

    shriyashriyashriya:

    Between this and other psychogeography / map phone app games its becoming increasingly clear that 1) I need to develop more games 2) I need an iphone store account. Phd vs. real life dilemmas…

    Tagged: Psychogeography games app cellphone

    Posted on March 23, 2012 via >> Mapping Information with 3 notes

  • thebrownarchitect:

COULD THE CITIES OF THE FUTURE BE MORE INTERACTIVE? [16/20]
Unitary Urbanism is the critique of status quo urbanism by Letterist Interational that started in 1953-1960 it then developed further after 1960. It was developed into the practices of: the situation, the dérive or drift, psychogeography, detournement, recuperation and revolution, which LI believed were necessary for Unitary Urbanism. The relative utopia of the UU ideal was that the structural and artistic elements of human’s metropolis surroundings are blended into such a grey area that one cannot identify where function ends and play begins. Unitary Urbanism would become the synthesis of art and technology, it would an enthralling functional environment, an adaption to practical function, technical innovation, comfort and banishment of superimposed ornament. The current landscape of our cities does not stimulate us, it does not enthral us, we’re becoming drones in grey disconnected cities.  The current architecture of cities forces oneself into a certain system of interaction with their environment, there is no space for different paths to be chosen, for different unexpected outcomes to occur, our cities have left us unable to drift around them without purpose or aim. We work in the city we are always on a mission to get to x, y, z places on time, we’re tourists in a city we’re always on a mission to cram as many tourist attractions into as little time as possible, we’re not experiencing our city nor is it interacting with us. Most large cities lack ‘ambience’ as well, Guy Debord who was a supporter of Unitary Urbanism wanted the unification of two different factors of “ambience” both soft - light, sound, time and hard - physical constructions, when was the last time we were able to justly describe the ‘ambience’ of a city? Most cities have the psychogeographical relief with constant fixed points which discourage entry to and exit from certain zones, our cities are no longer open spaces, more and more spaces are becoming privatised, in the future will we be able to freely explore space without exploring privatised territory? 
REFERENCES:
Coverley, Merlin. Psychogeography. (London: Pocket Essentials, 2006).
Debord, Guy (editor). Guy Debord presente Potlatch (Paris: Folio, 1996).
Ford, Simon. The Situationist International: A User’s Guide. (London: Black Dog Publishing, 2005).
Aleksandar Janicijevic, “Psychogeography Now - Window to the Urban Future” (Toronto, June 2008) (International Journal for Neighbourhood Renewal, Liverpool, UK)

    thebrownarchitect:

    COULD THE CITIES OF THE FUTURE BE MORE INTERACTIVE? [16/20]

    Unitary Urbanism is the critique of status quo urbanism by Letterist Interational that started in 1953-1960 it then developed further after 1960. It was developed into the practices of: the situation, the dérive or drift, psychogeography, detournement, recuperation and revolution, which LI believed were necessary for Unitary Urbanism. The relative utopia of the UU ideal was that the structural and artistic elements of human’s metropolis surroundings are blended into such a grey area that one cannot identify where function ends and play begins. Unitary Urbanism would become the synthesis of art and technology, it would an enthralling functional environment, an adaption to practical function, technical innovation, comfort and banishment of superimposed ornament. The current landscape of our cities does not stimulate us, it does not enthral us, we’re becoming drones in grey disconnected cities.  The current architecture of cities forces oneself into a certain system of interaction with their environment, there is no space for different paths to be chosen, for different unexpected outcomes to occur, our cities have left us unable to drift around them without purpose or aim. We work in the city we are always on a mission to get to x, y, z places on time, we’re tourists in a city we’re always on a mission to cram as many tourist attractions into as little time as possible, we’re not experiencing our city nor is it interacting with us. Most large cities lack ‘ambience’ as well, Guy Debord who was a supporter of Unitary Urbanism wanted the unification of two different factors of “ambience” both soft - light, sound, time and hard - physical constructions, when was the last time we were able to justly describe the ‘ambience’ of a city? Most cities have the psychogeographical relief with constant fixed points which discourage entry to and exit from certain zones, our cities are no longer open spaces, more and more spaces are becoming privatised, in the future will we be able to freely explore space without exploring privatised territory? 

    REFERENCES:

    • Coverley, Merlin. Psychogeography. (London: Pocket Essentials, 2006).
    • Debord, Guy (editor). Guy Debord presente Potlatch (Paris: Folio, 1996).
    • Ford, Simon. The Situationist International: A User’s Guide. (London: Black Dog Publishing, 2005).
    • Aleksandar Janicijevic, “Psychogeography Now - Window to the Urban Future” (Toronto, June 2008) (International Journal for Neighbourhood Renewal, Liverpool, UK)

    Tagged: Psychogeography unitary urbanism SI letterist international Guy Debord ambience

    Posted on March 10, 2012 via amrit seera private with 6 notes

  • Artist, Robert Ladislas Derr uses die rolls and cameras to map his walk through cities worldwide

    Chance, psychogeographical walk performances through cities with the direction determined by viewers’ die rolls. The die indicates that Derr move forward, backward, right, left, spin, and stand in place. He accepts thirty die rolls and then proceeds on the walk wearing four video cameras. When spin or stand in place are the command, he completes each for one minute. The directional commands take him to the next intersection. After walking with the video cameras, Derr returns to each intersection encountered and photographs the four views, creating a photographic cartography as well. The final videos are exhibited in an immersive four-channel video installation.

    Tagged: art robert ladislas derr Psychogeography dérive chance play urban exploration space place installation video performance interactivity

    Posted on March 5, 2012 with 3 notes

  • Meanderings may seem fairly leisurely and not the least bit political, they propose the radical idea that ways of being in physical space (particularly in the cities) are political acts. The confluence of the détourne and the dérive manages to territorialize the visual. The spectacle is a territory. The city is a spectacle. Both tactics, dérive and détourne, take trespassing as their essential character. They must cross into the territory of others, whether these are the advertisements of Nike or the orderly storefronts of Paris, to produce new meanings.

    Nato Thompson (“The Interventionists”)

    Tagged: quote nato thompson the interventionists Psychogeography dérive détournement space place the spectacle

    Posted on February 25, 2012 with 2 notes

  • Tagged: Psychogeography situationism

    Posted on February 12, 2012 via Jericho with 15 notes

  • The production of psychogeographic maps… can contribute to clarifying wanderings that express not subordination to randomness but complete insubordination to habitual influences.

    (Guy Debord, Les Lèvres Nues No. 6, 1955)

    (via vanishingnight)

    Tagged: quotes Guy Debord Psychogeography mapping

    Posted on February 8, 2012 via >> Mapping Information with 5 notes

    Source: shriyashriyashriya

  • roomthily:

AWOL - A Guide to Getting Lost (Dan Cottrell) - algorithmic walks and a compass that doesn’t work
via The Pop-Up City

    roomthily:

    AWOL - A Guide to Getting Lost (Dan Cottrell) - algorithmic walks and a compass that doesn’t work

    via The Pop-Up City

    Tagged: Psychogeography dérive design

    Posted on February 7, 2012 via roomthily with 7 notes

  • In psychogeography, a dérive is an unplanned journey through a landscape, usually urban, where an individual travels where the subtle aesthetic contours of the surrounding architecture and geography subconsciously direct them with the ultimate goal of encountering an entirely new and authentic experience. Situationist theorist Guy Debord defines the dérive as “a mode of experimental behavior linked to the conditions of urban society: a technique of rapid passage through varied ambiances.” He also notes that “the term also designates a specific uninterrupted period of dériving.” The term is literally translated into English as drift.

    Dérive - Wikipedia, the free encyclopedia (via deltamualpha)

    (via deltamualpha)

    Tagged: dérive theory articles Guy Debord Situationist SI Psychogeography

    Posted on January 29, 2012 via Getting Away With It with 11 notes

  • passing-strangers:

GRANTHAMAll I know of this place is, well, nothing. I’ve passed through here a few times. All I have is an impression of the place based on what can be seen from this train, and that’s only very vague of course.Will I ever know more of this place? Will this place ever hold any significance for me? Who knows …

    passing-strangers:

    GRANTHAM
    All I know of this place is, well, nothing. I’ve passed through here a few times. All I have is an impression of the place based on what can be seen from this train, and that’s only very vague of course.
    Will I ever know more of this place? Will this place ever hold any significance for me? Who knows …

    Tagged: space place Psychogeography documentation

    Posted on January 29, 2012 via ANYTHING GOES WHERE NO-ONE KNOWS YOUR NAME with 7 notes

  • passing-strangers:

    Because my writing isn’t the most legible when on a train:

    “LONDON 13.01.12

    9:53-ish
    I’m on the train, I was certain I was going to miss it so i ran like an idiot, but ended up being on time for it, and they changed the platform anyway.
    Anyway. I’ve been really excited for today, it’s my first trip to London on my own. Is it that bad that I’m more looking forward to going on the Tube than the exhibition itself? Haha. It’s still gonna be good though, I’m sure.
    This is my first “travel journal” as such, certainly won’t be my last. I’m hoping to do as much as I can to record the journey(s), but chances are I won’t get as much done as I intend to. It’ll probably be harder to do stuff when on the move than I thought, though I know it won’t be easy. There’ll definitely be plenty of photos, they’re easy enough to do … I’ll try some short videos maybe too, though of course I can’t put them in here, haha. I’ll try and do things with what I collect after I get back home, see what I can do.
    I’ve decided I’m not going to have my headphones in much today, I need to absorb + observe, and I can’t really do that if I’m blocking out a sense. However, if I feel a song is appropriate for the location, I’ll put it on. And if I’m going to try and”
     ”go at my own pace, not disrupting the flow of people as such, but trying to capture it, maybe. I don’t know.
    I’m trying to leave these bits of paper around too, where possible. Hopefully it will attract people to my blog and ideally take an interest in my work (in progress). And it would be nice if it did provoke thoughts for whoever finds them.”

    Tagged: dérive london Psychogeography documentation exploration

    Posted on January 29, 2012 via ANYTHING GOES WHERE NO-ONE KNOWS YOUR NAME with 6 notes

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